
ZootFly
1 years 3 monthsAccomplishments
- Integrated Slovenian battlefield Poček into VBS2 simulation engine for training scenarios
- Built in-game VoIP subsystem (Speex) for real-time speech communication in Military Vehicle Crew Simulator (Guardiaris VCS)
Game Developer
Jul 09 - Sep 101 years 3 monthsLjubljana, Slovenia
Responsibilities
- Build real-time speech communication (VoIP) subsystem for crew training simulator
- Integrate geographic/simulation content (Poček) into VBS2 third-party engine
- Develop and test gameplay systems across console and PC targets
Accomplishments
- Delivered production VoIP stack with Speex speech compression over TCP/UDP
- Shipped Poček battlefield integration and simulator features for Guardiaris VCS
Stack
- C
- C++
- VoIP
- TCP/IP
- UDP
- PS3
- Xbox
- Windows
- Game play
- Autodesk Maya
- VBS2